In its time, it was one of the most cherished role-playing games and reaped in massive critical acclaim from reviewers and players alike. I tried it 3 times from 3 different angles and I kept getting the same result.Lunar: Silver Star Story was originally released on the Sega CD.
The teacher then walks into the group and also gets stuck, meanwhile Squall is unable to move at all. The group of people are suppose to leave before you as you talk to the teacher (which you have to do), however, the group of people get stuck, presumably walking into each other and creating a glitch, they bunch together and then just walk in place indefinitely. bumping up to 750 fixed gameplay but not the choppy voice over, even at 850 the voice was choppy but I did notice some improvement.įF8 - intro video was flawless at 650 (once I changed the the emu setting to PAL ), in the academy is also good until you are about to leave the classroom for the first time. The sound was a little glitchy in the pre-game menus but in game it looked, sounded, and felt pretty smooth.īrave Fencer Musashi was choppy at 650, both in gameplay and also with in-game voice overs, music was fine. SOTN worked great for me at 650Ĭiv 2 loads and sets up a game fine but then hangs on the loading screen as others have been reported to do.įront Mission 3 just brings up a "now loading" screen and never loads. YMMV but it didnt work for me before.īugs Bunny Lost in Time - Crashes to desktop after menu `loading´, priorly made it to loading demo. Prior had poor synch of speech.įinal Fantasy VI - Perfect. This makes the first lightgun game to be properly playable.įear Effect 2 - Perfect. Now works very well for all three and sufficient to clear 2 levels on first try of Die Harder via d pad. Almost Perfect.ĭie Hard Trilogy - Priorly crashed to desktop. The Adventures of Little Ralph - Perfect.Ĭool Boarders 3 : Priorly slow with gfx glitches and constant drumming, now runs very nicely at 50fps.
LUNAR SILVER STAR STORY PS1 EBOOT FULL
Lacks sound in intro animation, otherwise full speed 60fps with sound ingame R1 for reticle X to shoot. Medal of Honour underground - quits as mission 1 starts. mdf files I have, are running aswell, which wouldnt run under psx4pandora. img files (.bin) etc work, so I thought to add that a number of. Tony Hawks 2 - crashes to desktop when skater select screen appearsĬrash Bandicoot 3 - Warped. Time Crisis II - Plays but controls are messed up and enemies are immune from damage. Rollcage stage II - crashes to desktop when race starts. R Type Delta - Flashes ´now loading´ and does nothing more as Skeezix found. Ridge Racer- Speeds good but horrendous buzzing sound mars everything Tekken - Works well, far faster than prior emu. Resident Evil 2 - Better sound synch in cut scenes. Ridge Racer Revolution - Seems to work with music but you cant accelerate and just sit on the start line. Rage Racer - Better speed and no rendering issues on the track. They dont appear to work here yet as you saw but you can briefly run about on the hub in Crash 3 to choose a level, then it crashes.Įvil Dead Hail to the King - Now plays all intros, lacks menu screen text, plays level 1 intro then quits to desktop. YMMV but the Crash games do work in the prior emu Psx4Pandora. I really appreciate your work (on both this and Picodrive). Notaz - anything in particular I can do to try to help you debug/figure out what might be going on? I'll continue to try to see if I can narrow down the specific circumstances that cause the hang.ītw Notaz - Fantastic work. UPDATE: I did find that in lunar if I create a save-state after the point where it hangs starting up Lunar things actually work if i use that save-state to skip the games start-up. I also seemed to hit the issue when trying to start a new game of Alundra. cue file and it didn't work (hung again). then without exiting I tried re-loading the. One time I cleared out the folder - loaded up the game. and doesn't seem to matter if there is a memcards directory or not. seems to generally work the first time I start the emulator up after wiping out the appdata folder. I've been trying to figure out the exact scenario when it doesn't work. Sometimes it works - sometimes it doesn't. I've been experiencing this in the game Lunar right after the initial credit screen is shown after starting the game. hitting space won't even bring up system menu - have to hit the pandora button to kill the process?). Anyone else had random issues with games locking up? (I.e.